Archive № 17
Everything we have published, page 17 of 19. Notes on churn, pricing, VAT thresholds, and the mechanics of getting paid from anywhere.

№ 386 Which game topped the charts at Steam’s October 2023 Next Fest?

№ 387 FAQ: How to Refund a Game on Steam

№ 388 Steam Game Trading 101: How To Trade Games On Steam?

№ 389 EU Digital Markets Act (DMA) Targets Tech Titans: Here’s What You Need to Know

№ 390 Indie Game Concept Journey: From Niche to Mainstream

№ 391 Mastering Steam Keys: A Comprehensive Guide for Indie Game Developers

№ 392 Gaming market report 2023

№ 393 Marketing Channels for your Indie game that work

№ 394 Marketing Campaigns for Indie Games

№ 395 Cost-Effective Publishing: How to Launch Your Game Without Breaking the Bank

№ 396 Unity’s Response to Community Concerns: Addressing the New Pricing Plan

№ 397 Taking the Leap: How to Publish Your Game Successfully

№ 398 The Indie Developer’s Guide: Steps to Make and Publish a Game

№ 399 From Concept to Conversation: Selling Your Unique Game Idea

№ 400 Maximizing Conversions for Indie Game Web Shops

№ 401 From Concept to Clicks: Building Hype for Your Indie Game Webshop Launch

№ 402 Empowering Indie Game Developers: The Rise of No-Code Storefronts

№ 403 Payments guide: Leveraging the Merchant of Record Model for Streamlined Payments and Tax Compliance

№ 404 Indie Game Developer’s Guide to Self-Publishing and Marketing

№ 405 Indie Game Website Design 101: Creating an Eye-Catching Online Presence

№ 406 Website Builders vs. Custom Development for Indie Game Website

№ 407 Indie Game Web Shop Essentials: Designing a User-Centric Experience

№ 408 Step-by-Step Guide: How to Obtain Steam CD-Keys for Your Game

№ 409 From Pixels to Profit: Monetizing Indie Games with No-Code Storefronts
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