Archive № 16
Everything we have published, page 16 of 18. Notes on churn, pricing, VAT thresholds, and the mechanics of getting paid from anywhere.

№ 366 How to Resell Games on Steam: Myths and Realities

№ 367 Sell Game Codes Beyond Steam

№ 368 The Game-Changing Landscape of Gaming Investments in Q3 2023

№ 369 The Complete Indie Developer’s Guide On How To Sell Steam Games

№ 370 The Rise of PC Gaming Bundles

№ 371 Which game topped the charts at Steam’s October 2023 Next Fest?

№ 372 FAQ: How to Refund a Game on Steam

№ 373 Steam Game Trading 101: How To Trade Games On Steam?

№ 374 EU Digital Markets Act (DMA) Targets Tech Titans: Here’s What You Need to Know

№ 375 Indie Game Concept Journey: From Niche to Mainstream

№ 376 Mastering Steam Keys: A Comprehensive Guide for Indie Game Developers

№ 377 Gaming market report 2023

№ 378 Marketing Channels for your Indie game that work

№ 379 Marketing Campaigns for Indie Games

№ 380 Cost-Effective Publishing: How to Launch Your Game Without Breaking the Bank

№ 381 Unity’s Response to Community Concerns: Addressing the New Pricing Plan

№ 382 Taking the Leap: How to Publish Your Game Successfully

№ 383 The Indie Developer’s Guide: Steps to Make and Publish a Game

№ 384 From Concept to Conversation: Selling Your Unique Game Idea

№ 385 Maximizing Conversions for Indie Game Web Shops
Stop reading about it. Start selling.
Everything we write about — tax, payouts, checkout, recovery — is already handled the moment you open an account. No card, no contract, no setup fee.



