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Stacks:Space!
Author: Stacks:Engine
Options and Features
Created with Stacks:Engine, a card game framework that is heavily inspired by the Stacklands and Cultist Simulator games
~370 cards to collect and use in Stacks:Space, ~370 cards in Stacks:Village
~100 craft recipes (some cards could be crafted via multiple recipes)
7 unique bosses to defeat
1 base + 12 visitable locations
Astronauts / Settlers have attributes: Strength, Agility, Endurance, Intelligence
Various scenarios - each having different starting conditions, different end-game goals, or even a different location
Game Tutorial included as the Guide/Advisor for the first scenario
Daily Challenge Mode - an option to have a relatively quick game run with random goals and restrictions each day
Windows, Mac, Linux, and Android versions included!
Languages: English, Deutsch, Español, Italian, Portugués (BR), Chinese, Русский, Turkish, Ukrainian.
Modding support
Community support: post your questions or share new card ideas on Reddit
Gameplay Videos: on Youtube
Combat
Both ranged and melee combat modes are supported (no combat box!). Melee units will move towards the enemy as soon as they see it. Drag your card next to an enemy card (do not stack them!), and you'll see them punching each other. Ranged units will shoot their projectiles immediately.
Stacked cards - the ones doing crafts - do not engage in combat, but could be attacked by an enemy card.
Some enemies prefer to attack resource cards instead.
Platform:
Windows
macOS
Linux
Android
Price:
On Sale
Paid
$5 or less
When:
Genre:
Card Game
Survival
Input methods:
Keyboard
Mouse
Touchscreen
Smartphone
Average session length:
A few hours