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Walkerman
Author: ScalemaiL
Author Email: [email protected]
Each act of Walkerman centers around one such creature, and the process of investigating it. Players must study their quarry, gather any necessary items, and then confront it in battle. Attention to detail and clever usage of items will determine whether the player completes the contract, or is taken by the night.
Most of the game takes place in a Visual Novel format. The player assumes the role of Jorgen, a young walkerman who's recently arrived in the city of Midgard. Throughout the Visual Novel sections of Walkerman, players will guide Jorgen through his investigations--as well as his personal troubles. Decisions the players make can have drastic outcomes on Jorgen's life, both in and out of combat.
Combat gameplay takes place on an isometric, pseudo-board game. The player selects actions from a list of options, including movement, item usage, or split-second decisions. Each combat sequence has multiple solutions, dependent on the player's item collection and knowledge of their quarry.
FREE Prologue Chapter Available at: https://scalemail.itch.io/walkerman-prologue
Prologue: The Thing in the Weald
Jorgen, a nineteen year old serf, has just embarked upon a peculiar career: monster hunting. As a walkerman, he will tour the streets and alleyways at night, battling supernatural creatures that emerge when the sun goes down. But before he can reach the city-state of Midgard, a chance encounter will send him spiraling headlong into a world beyond light and reason...
Platform:
Windows
macOS
Linux
Price:
Paid
$15 or less
When:
Genre:
Adventure
Interactive Fiction
Puzzle
Visual Novel