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How to Sell Steam Keys for Your Indie Game
How to Safely Self-Distribute Your Indie Game’s Steam Keys Your game has just launched, or will soon do so. Sales numbers are looking good… but, Steam is not the only platform a game can sell on! It may come as a surprise to some, but there are very few restrictions when it comes to selling...
Development of an RPG – Diablo Mobile Clone – Part 2
Some Common Nodes and Navigation Through Game Loop Custom Button Design For this game we are not using Godot’s build in node/class “Button” as option for our in-game buttons, nor we will use it’s theming features. Instead, we are going to create our own Button, flexible enough for reuse anywhere in the game. With few...
Development of an RPG – Part 1: Diablo Clone for Mobile
Ideas Behind General Design of the Game Loop Importance of Scenes Architecture An RPG game commonly comes with dozens of scenes which needs to interact with each other, be present or not loaded at all during gameplay. Note: the whole codebase can be downloaded here. So it’s important to come up as far as we...