Fungies
Start free
Features · Digital collectibles

Collectibles, drops and licensed work — sold conventionally

People who search for a no-code NFT marketplace usually want one practical thing: somewhere to sell limited digital work straight to buyers, with delivery that happens without them. That is what this is. There is no minting, no chain and no token anywhere in it, and it seems better to say that on the first screen than three pages in.

No upfront costs. No credit card required.

Already selling with Fungies

The branded customer portal listing a buyer's purchased items, their downloads and their receipts.
Where a buyer's collection lives: an account on your store, not a wallet.

What is genuinely here

A product page for a limited release
Artwork, description, gallery and price, on a page you control on your own domain, with an explore and search page if the catalogue grows past one drop.
Editions as variants
A standard edition, a signed high-resolution version and a commercial-licence tier sit on one product as three variants, each with its own price and its own file.
Delivery the moment payment clears
The file reaches the buyer immediately, and stays available to them afterwards in the portal, so a lost download is not an email you have to answer at midnight.
A buyer account rather than a wallet
Purchases, receipts and re-downloads live in a branded self-serve portal. Nobody has to install anything or understand a seed phrase to collect from you.
Crypto accepted as a payment method
Crypto and stablecoins are among the methods a buyer can pay with, alongside cards, wallets, bank redirects and PayPal. That is the extent of the crypto involvement, and it is on the buyer's side only.
Tax, fraud and disputes handled
We are the Merchant of Record, so VAT and sales tax on a collectible sold into another country are calculated and filed by us, and a chargeback is worked by us rather than by you.

Running a drop

  1. 01

    Decide what one purchase is

    A single file, a pack, an edition tier, or access to an ongoing series as a subscription. This decision shapes everything after it, so it is worth more than five minutes.

  2. 02

    List it when the drop opens

    Publish the product at the moment you want it available, and take it down when the run closes. A discount code can give a mailing list or a community early access at a different price.

  3. 03

    Let buyers pay however they pay

    The methods shown are chosen from the buyer's country and currency. Somebody who wants to pay in stablecoins can, and somebody who has never held any can use a card.

  4. 04

    Deliver, then keep the record

    The file goes out on payment and the order stands as the record of who bought which edition. Buyers see it in their portal; you see it in orders and can export it.

What is not here, stated plainly

01

No minting, no chain, no token

Nothing is written to a ledger, there are no smart contracts, no wallet connections and no gas. What a buyer receives is a file and an order that records their purchase and their licence. If your project's premise requires a token to exist, this is the wrong tool and you should stop reading here.

02

No secondary market and no resale royalty

There is no resale mechanism and nothing that pays you when a buyer sells something on. Enforceable resale royalties are the one thing on-chain distribution genuinely offers that this does not.

03

Scarcity is a promise you keep, not one that is enforced

An edition of fifty is fifty because you close the product after fifty. Game keys are the exception, since key stock is tracked as it sells, but for a file there is no protocol holding you to the number — only your own record and your reputation with the people who bought.

04

What you get in exchange

A buyer who needs no wallet, no exchange account and no tolerance for a failed transaction; payment in ordinary money into your own payout account, daily by default; and tax, refunds and chargebacks handled as part of a flat 5% + 50¢ that comes down at volume. For most people selling art or collectibles, that trade is the reason they were looking for a no-code option in the first place.

What sellers say once they have switched

★★★★★ 4.8/5 from 10 reviews on G2
Vadim Finayev Head of Growth, Leadsin.io

“We work with quite a few merchants of record, but none comes close to the support and speed of implementation of Fungies. If you want a payment partner that actually gives you the feeling they want to work with you — rather than leaving you on read for three days or randomly restricting your account — you are in the right place.”

Read the story
David Elliott Creative Director, Freevocals.com

“I researched the options and Fungies was the best fit for functionality and customisation within a store builder you can connect to your own domain. Taking a small percentage of sales, instead of charging a subscription for every environment and plugin, is refreshing.”

Read the story
Elnura Abdimanap Kyzy Founder, TextToVideo.bot

“The platform is user-friendly, integrates easily with APIs and webhooks, and simplifies managing digital products and subscriptions. We were up and running quickly and support has been responsive throughout. Fungies is clearly tailored to the needs of SaaS businesses.”

Read the story
Francisco Magnone Rienzi Founder, Renderai.app

“Fungies has been a great partner — fast setup, competitive pricing, and real humans providing quick answers. They are constantly rolling out new features, and I am excited to see what is next.”

Read the story

Questions people arrive with

Sell the work, skip the chain

Put a limited release on a page you own, deliver it the second someone pays, and let the tax and the disputes be somebody else's job.

No upfront costs. No credit card required.