Guides № 03
Every how-to we have published, page 3 of 4 — merchant of record, billing, pricing, tax, storefronts, and selling games direct.

№ 393 Marketing Channels for your Indie game that work

№ 394 Marketing Campaigns for Indie Games

№ 395 Cost-Effective Publishing: How to Launch Your Game Without Breaking the Bank

№ 397 Taking the Leap: How to Publish Your Game Successfully

№ 398 The Indie Developer’s Guide: Steps to Make and Publish a Game

№ 399 From Concept to Conversation: Selling Your Unique Game Idea

№ 400 Maximizing Conversions for Indie Game Web Shops

№ 401 From Concept to Clicks: Building Hype for Your Indie Game Webshop Launch

№ 402 Empowering Indie Game Developers: The Rise of No-Code Storefronts

№ 403 Payments guide: Leveraging the Merchant of Record Model for Streamlined Payments and Tax Compliance

№ 404 Indie Game Developer’s Guide to Self-Publishing and Marketing

№ 405 Indie Game Website Design 101: Creating an Eye-Catching Online Presence

№ 406 Website Builders vs. Custom Development for Indie Game Website

№ 407 Indie Game Web Shop Essentials: Designing a User-Centric Experience
Stop reading about it. Start selling.
Everything we write about — tax, payouts, checkout, recovery — is already handled the moment you open an account. No card, no contract, no setup fee.









